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Nuove Immagini Di Cop Dalla Rivista Famitsu

Aperto da Cloud9999, 26 Agosto 2004, 13:49:58

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TiAn

#15
si è troppo grosso per essere un avatar....

peccato ucciderlo "solo" per i suoi drop favolosi




aggiunta


qua si vedono meglio gli equip e c'è una descrizione (alquanto inutile) delle stesse... voglio la bison jacket ^^

Gidan88

Ex FFXI player

WFF

Ieri ho tellato con un amico in game e lui mi ha detto che sarà una summon..... poi mi ha anche detto di controllare Pol.com perchè ci sono le immagini di nuovi equip e alcuni per lui potrebbero essere per il Blue Mage.^^
Poi dai, se mettono Bahamut DEVE essere una summon. Io lo esigo. :cry:

katoplepa

beh, bahamut da sempre è stata una summon, anzi, forse LA summon più rappresentativa della serie di FF, quindi il fatto che non sia evocabile mi lascierebbe un po' amareggiato, vedremo^^

faccio fatica a capire che senso avrebbe questo Blu Mage, in cosa si dovrebbe differenziare rispetto agli altri job che hanno tutti una loro personalità e ruolo ben definiti...

Dandelik

Gli equip nuovi nn sono per mago blu ma sono equip rappresentativi delle zone esotiche c'e' anke scritto almeno sembra
[img]http://img199.exs.cx/img199/6247/firma209ck.gif" border="0" alt="IPB Image" /]


...Vieni con noi...
| Qui la liberta' |

Headhunters

Citazionebeh, bahamut da sempre è stata una summon, anzi, forse LA summon più rappresentativa della serie di FF, quindi il fatto che non sia evocabile mi lascierebbe un po' amareggiato, vedremo^^

faccio fatica a capire che senso avrebbe questo Blu Mage, in cosa si dovrebbe differenziare rispetto agli altri job che hanno tutti una loro personalità e ruolo ben definiti...
in magie^^ magari lo si puo' apprendere solo attraverso quest x lv 60+ e puo avere magie tipo ultima

[span style='color:red']WAR:LV 30
RNG:LV 30
[span style='color:blue']THF:LV 37
[span style='color:green']DRK:LV 75[/span][/span][/span]
[span style='color:purple']RANK 8[/span]
http://ffxi.allakhazam.com/profile.xml?52300

Headhunters

nuove abilita' e nuove smn:

New job stuffz!

Merit points will now give more skill.
Musical instrument, dark magic, divine magic, summoning magic, a spirit of a departed person (??), and spying (??) can be raised to 30 skill more.
Defense system skill, Healing Magic, Enfeebling, and Enhancing can be raised to 20 in all.
-PLD-
- Ability "day FENSHIVU (Defensive?)" was newly added.
Day FENSHIVU ... Fixed time defense power is raised sharply and it is rate[ of evasion ]-downed.
- The job characteristic "a weapon cover" was newly added.
This allows changing weapons without resetting TP
-THF-
- Ability "training jar hunt" and "Snipe" were newly added.
Training jar hunt ... If the enemy is killed with the next hit, the chance an item will drop will increase.
Snipe ... If the enemy is killed in the next hit, exp will increase 1.5x
- The effect of the job characteristic "a training jar hunter" and the "training jar hunter II" came to be reflected in the log.
(no idea what this next part means, I think this is for white mage and black mages)�_ a white evil spirit -- a Taoist and 黒�_� -- a Taoist
- The job characteristic "FESHIMIRU" was newly added.
Hate gradually decreases.
In connection with it, the accumulation condition of the hate decrease is changed a little with the level difference with an enemy.
-BRD-
- Ability "影縛り" was newly added.
影縛り ... All motions of fixed time and an object are stopped.
�_ Minstrel
- Ability "utterance" and "purification" were newly added.
Utterance ... The effect of the poetry recited next rises.
Purification ... The poetry recited next becomes that a register strike is hard to be carried out.
-???-
- The rate of a success of a あや vine came to be influenced [ the attribute of a monster, and ] of the day of the week.
-Samurai-
- The job characteristic "a suitable distance" was newly added.
If distance with an enemy approaches and the rate of a hit will separate, the rate of evasion will rise, respectively.
- Ability "峰打ち" was newly added.
峰打ち ... It is the effect of bind and Stan to an object.
-Ninja -
- Ability "the secret to bear" and "smoke screen" were newly added.
The secret to bear ... Increses attack speed and evasion, lowers attack and defence.
Smoke screen ... The rate of fixed time and evasion, and rate rise of critical evasion.
-DRG-
- Easy [ slight ability "the Grand Slam" and easy / "easy / slight /" ] were newly added.
Grand Slam ... Rate rise of fixed time and critical motion.
Easy [ slight ] ... Healing only of wyvern can be carried out. It is healing release when a battle is started.
- The job characteristic "proud loneliness" was newly added.
When wyvern dies, fixed time offensive strength and the rate of a hit rise sharply.
-SMN-
- The job characteristic "knowledge of a summons" and "the temper of smn" were newly added.
Knowledge of a summons ... The summons brute maintenance MP is eased. (less mp to keep out?)
Temper of smn ... The parameter of a summons beast rises, so that Existing MP is low.

New White Magic added
Tele Ponaji, tele Potowa, tele Pouru, tele Poroa, and new telepoints added.

New ancient magic, such as explosion, "in DIGU nation" (???) and Meteo. (Ooooooooooooh yea )
White magic, such as "KYUA", an "accelerator", and "ESUNA."

no idea what the last part means so I'll just paste it. I think its for SMN.
�_ The summons beast of five bodies was newly added. In connection with it, the new corridor has appeared in various places.
"KETTOSHI (nothing)", "ASHURA (flame)", "TEYUPON (wind)", "FARAKU (darkness)", "Eden (light)"
�_ The new note rear SMON disease star was added to every place.
�_ OKUPU SMON disease stars (henceforth, OM), such as KATOBUREPASU which occupies the inside of specific area, were newly added.
(OM)
All the players that are in the area where OM appeared can serve as a candidate for a battle, and anyone can add an attack.
The player moved to OM does not have penalties, such as experience value ROSUTO.

a e poi ovviamente mettono i teleport nuovi per le nuove aree, per ora ne sono stati annunciati 4 di nuovi teleport, che dire? square enix ama i job magici, anche se pare che ultimamente ha ritrovato un certo interesse anche per il thf e il drk l'ha messo nel dimenticatoio -.-

PS:notare EDEN come  summon :sbav: inside

[span style='color:red']WAR:LV 30
RNG:LV 30
[span style='color:blue']THF:LV 37
[span style='color:green']DRK:LV 75[/span][/span][/span]
[span style='color:purple']RANK 8[/span]
http://ffxi.allakhazam.com/profile.xml?52300

Dandelik

Posso dire na cosa ...Square va a quel paese !! E il war ?????? Cioe' la classe ke ha bisogno di drastiche modificazioni lo lasciano osi' .... almeno un'abilita' nuova no e' ?? maledetti !!
[img]http://img199.exs.cx/img199/6247/firma209ck.gif" border="0" alt="IPB Image" /]


...Vieni con noi...
| Qui la liberta' |

TiAn

bè head..

sono una tonnellata di cose per i maghi si (e io che sono brd noto tanta roba)

però ti ricordo che io non ho una job ability di mainjob... finalmente c'è una cosa tipo elementa/divine seal per noi....

magari mettono qualche trait migliore di resist silence....

pure i smn avevano bisogno di una rinfrescata...


insomma hanno aiutato i job minoranza per renderli + "succosi" tieni conto che + della metà dei giocatori fa damage dealer/tank...

katoplepa

hanno pompato tantissimo il THF che in questo modo diventa ancora più un job "ricco", con quelle ability hai la possibilità di incrementare ulteriormente il drop rate se quel colpo killa il nemico, oppure incrementi la exp... tutti a expare il THF con sta roba, me lo vedo già, tonnellate di THF in seek ^^

il NIN diventa ancora più efficace con ulteriori incrementi di Evasion, in effetti ci stava questa abilità...

il PLD aumenta ancora la def a quanto capisco, non so, a mio avviso avrebbero potuto implementare qualcosa che lo aiutasse ad avere più hate: che senso ha che la AF del PLD abbia un totale di Enmity+8 quando quella del WAR ha un totale di Enmity+15 ?? è assurdo, avrei pensato a qualcosa per quello...

il DRG anche mi pare abbia delle cose interessanti, bella quella relativa alla morte della viverna...

il SMN a mio avviso non era affatto bistrattato, anzi, a livelli alti è uno dei job più potenti del gioco, dargli un altro boost come quelle ability e anche con Bahamut mi pare forse troppo, ok che il summoner è la classe per eccellenza nella serie di FF, però mi pare che con queste cose il SMN sia ancora più tosto...

il WHM ha solo i nuovi Teleport relativi alle nuove aree, niente di strano...

il WAR non ha un cacchio, come sempre... O;_;o"

Zack87

Citazione-DRG-
- Easy [ slight ability "the Grand Slam" and easy / "easy / slight /" ] were newly added.
Grand Slam ... Rate rise of fixed time and critical motion.
Easy [ slight ] ... Healing only of wyvern can be carried out. It is healing release when a battle is started.
- The job characteristic "proud loneliness" was newly added.
When wyvern dies, fixed time offensive strength and the rate of a hit rise sharply.
:88

Race: Hume Job: [Drg-63] - [War-30] Server: Fairy  Linkshell: FinalFantasySaga ->Profile<-

Proteo

Citazionenuove abilita' e nuove smn:

New job stuffz!

Merit points will now give more skill.
Musical instrument, dark magic, divine magic, summoning magic, a spirit of a departed person (??), and spying (??) can be raised to 30 skill more.
Defense system skill, Healing Magic, Enfeebling, and Enhancing can be raised to 20 in all.
-PLD-
- Ability "day FENSHIVU (Defensive?)" was newly added.
Day FENSHIVU ... Fixed time defense power is raised sharply and it is rate[ of evasion ]-downed.
- The job characteristic "a weapon cover" was newly added.
This allows changing weapons without resetting TP
-THF-
- Ability "training jar hunt" and "Snipe" were newly added.
Training jar hunt ... If the enemy is killed with the next hit, the chance an item will drop will increase.
Snipe ... If the enemy is killed in the next hit, exp will increase 1.5x
- The effect of the job characteristic "a training jar hunter" and the "training jar hunter II" came to be reflected in the log.
(no idea what this next part means, I think this is for white mage and black mages)�_ a white evil spirit -- a Taoist and 黒�_� -- a Taoist
- The job characteristic "FESHIMIRU" was newly added.
Hate gradually decreases.
In connection with it, the accumulation condition of the hate decrease is changed a little with the level difference with an enemy.
-BRD-
- Ability "影縛り" was newly added.
影縛り ... All motions of fixed time and an object are stopped.
�_ Minstrel
- Ability "utterance" and "purification" were newly added.
Utterance ... The effect of the poetry recited next rises.
Purification ... The poetry recited next becomes that a register strike is hard to be carried out.
-???-
- The rate of a success of a あや vine came to be influenced [ the attribute of a monster, and ] of the day of the week.
-Samurai-
- The job characteristic "a suitable distance" was newly added.
If distance with an enemy approaches and the rate of a hit will separate, the rate of evasion will rise, respectively.
- Ability "峰打ち" was newly added.
峰打ち ... It is the effect of bind and Stan to an object.
-Ninja -
- Ability "the secret to bear" and "smoke screen" were newly added.
The secret to bear ... Increses attack speed and evasion, lowers attack and defence.
Smoke screen ... The rate of fixed time and evasion, and rate rise of critical evasion.
-DRG-
- Easy [ slight ability "the Grand Slam" and easy / "easy / slight /" ] were newly added.
Grand Slam ... Rate rise of fixed time and critical motion.
Easy [ slight ] ... Healing only of wyvern can be carried out. It is healing release when a battle is started.
- The job characteristic "proud loneliness" was newly added.
When wyvern dies, fixed time offensive strength and the rate of a hit rise sharply.
-SMN-
- The job characteristic "knowledge of a summons" and "the temper of smn" were newly added.
Knowledge of a summons ... The summons brute maintenance MP is eased. (less mp to keep out?)
Temper of smn ... The parameter of a summons beast rises, so that Existing MP is low.

New White Magic added
Tele Ponaji, tele Potowa, tele Pouru, tele Poroa, and new telepoints added.

New ancient magic, such as explosion, "in DIGU nation" (???) and Meteo. (Ooooooooooooh yea )
White magic, such as "KYUA", an "accelerator", and "ESUNA."

no idea what the last part means so I'll just paste it. I think its for SMN.
�_ The summons beast of five bodies was newly added. In connection with it, the new corridor has appeared in various places.
"KETTOSHI (nothing)", "ASHURA (flame)", "TEYUPON (wind)", "FARAKU (darkness)", "Eden (light)"
�_ The new note rear SMON disease star was added to every place.
�_ OKUPU SMON disease stars (henceforth, OM), such as KATOBUREPASU which occupies the inside of specific area, were newly added.
(OM)
All the players that are in the area where OM appeared can serve as a candidate for a battle, and anyone can add an attack.
The player moved to OM does not have penalties, such as experience value ROSUTO.

a e poi ovviamente mettono i teleport nuovi per le nuove aree, per ora ne sono stati annunciati 4 di nuovi teleport, che dire? square enix ama i job magici, anche se pare che ultimamente ha ritrovato un certo interesse anche per il thf e il drk l'ha messo nel dimenticatoio -.-

PS:notare EDEN come  summon :sbav: inside
Raga non fatevi bidonare sono false voci messe in giro.
Zargon WHM(75)/BLM(70)/BST(32)/NIN(19)/SMN(10)/WAR(20)/RDM(10)/MNK(9)/RNG(40)/DRG(6)

katoplepa


Headhunters

false voci? meglio cosi xke nn c'e' drk  

[span style='color:red']WAR:LV 30
RNG:LV 30
[span style='color:blue']THF:LV 37
[span style='color:green']DRK:LV 75[/span][/span][/span]
[span style='color:purple']RANK 8[/span]
http://ffxi.allakhazam.com/profile.xml?52300

TiAn

Citazionefalse voci ? O_o
sono tutte info prese dal forum dei notED ls dynamis di fairy ^^

cmq manca solo questo per postare tutto quello che hanno loro ^^