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i drak eoni

Aperto da ffx, 26 Giugno 2002, 10:29:02

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ffx

io ho battuto valefor dark shiva dark bahamut dark .
so dove si trova ixion dark e le magus sisters
ma nn riesco a trovare ifrit dark anima dark e yojimbo dark
vi prego di dirmelo

La Hire

Allora:dark ixion è nella piana dei lampi. Vedrai una guarda, ci parli e chiamerà un invocatore che invocherà appunto dark ixion. Le magus sister si trovano dopo il passaggio in cui Seymour ti aveva fatto passare. Dark ifrit è sull'isola Bikanle (l'isola degli Alphed in pratica), dark anima penso sia nel monte gagazet (non sono sicuro) dark yojimbo invece è nella grotta dove hai preso yojimbo normale. Spero di essere stato chiaro!

Ti conviene chiudere a chiave.....

Zaffiro

Citazioneio ho battuto valefor dark shiva dark bahamut dark .
so dove si trova ixion dark e le magus sisters
ma nn riesco a trovare ifrit dark anima dark e yojimbo dark
vi prego di dirmelo
Per Ifrit Dark devi tornare nel deserto di sanubia ed andare dove c'era la base albhed, qui troverai una signora che cerca sua figlia e che ti chiederà di cercarla. Se risponderai di si, lei ti porterà tra le braccia di Ifrit.

Per Anima Dark devi andare sul monte Gagazet e raggiungere la grotta dove devi far centrare un altra volta il bersaglio a wakka con la palla, dopodiche torna all'entrata del monte (dove stanno i Ronso) e troverai Anima.

Per Yojimbo non lo so, ma alcuni dicono di averlo reincontrato nella caverna dove ottieni quello normale
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*Wakka*

Dark Anima mi pare che lo trovi rifacendo le prove sul monte
gagazet...
io in sequenza ho fatto la 1° (un pò di volte),
poi son tornato all'inizio del monte gagazet
e mi ha attaccato Dark Anima...(gli ho fatto tanto tanto tanto
tanto tanto tanto tanto male,prima che mi ammazzasse
    )


see ya


Go Blitzball Go
L'unico scarafaggio buono........è uno scarafaggio morto!!!! (Will Smith & Tommy Lee Jones in M.I.B.)

Zaffiro

approposito di eoni, finalmente quel mercenario di Yojimbo dopo infinite ore di gioco ieri finalmente mi ha fatto lo Zamnato contro Omega (peccato però che omega prima ha fatto fuori Anima e Bahamount  :( )

Adesso voglio provare ad andare nuovamente contro i Dark eoni, speriamo che il mio Yojimbo si sia svegliato dal letargo e che non sia stato solo un caso.
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ffx

grazie a tutti ora li massacro

*Wakka*

Citazioneapproposito di eoni, finalmente quel mercenario di Yojimbo dopo infinite ore di gioco ieri finalmente mi ha fatto lo Zamnato contro Omega (peccato però che omega prima ha fatto fuori Anima e Bahamount  :( )

Adesso voglio provare ad andare nuovamente contro i Dark eoni, speriamo che il mio Yojimbo si sia svegliato dal letargo e che non sia stato solo un caso.
secondo me,le probabilità che Yojimbo ti faccia Zanmato
dipendono da quanto lo paghi la prima volta xkè si unisca
a te...
io l'ho pagato 300000 guil e me lo fa sempre con la barra
del turbo piena...
altri che l'hanno pagato anche di +,gliela fa + spesso e senza
il turbo....

tu quanto gli hai dato???....

see ya


Go Blitzball Go
L'unico scarafaggio buono........è uno scarafaggio morto!!!! (Will Smith & Tommy Lee Jones in M.I.B.)

Zaffiro

Citazionesecondo me,le probabilità che Yojimbo ti faccia Zanmato
dipendono da quanto lo paghi la prima volta xkè si unisca
a te...
io l'ho pagato 300000 guil e me lo fa sempre con la barra
del turbo piena...
altri che l'hanno pagato anche di +,gliela fa + spesso e senza
il turbo....

tu quanto gli hai dato???....

see ya
Sinceramente sta cosa del pagamento iniziale e strana perchè la prima volta che ho giocato a FFX ed ho incontrato Yojimbo lui me ne ha chiesti 300.000 e ho tirato il prezzo fino a 243.000 e qualcosa ma non me lo ha mai fatto lo zamnato.
Ora ci sto rigiocando e quando l'ho incontrato lui me ne ha chiesti direttamente 250.000 ed io ho subito accettato senza tirare il prezzo.

Ma la sua offerta iniziale non dovrebbe essere sempre la stessa? o diminuisce ogni volta che finisci il gioco e lo ricominci  ???
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kocam2403

Io l'ho pagato con 200000 guil però me lo fà quasi sempre
Visitate [a href='' target='_blank'][/a] mio sito su Final Fantasy X.
p.s. è ancora in costruzione

Texx

Io gli ho dato 300.000 come mi aveva chiesto e lo zanmato me lo fa spessissimo conto i mostriciattoli in giro x Spira a dei prezz accettabili (1.111 guil) ma contro dark bahamuth per farmelo ci son voluti 111.111 guil....
cmq una domanda... ma per potenziare al massimo l'overdrive di anima devo aumentare la potenza fisica o quella magica?
grazie
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Stefano71

Io ho appena 'comprato' Yojimbo a 300.001 guil , cioè un guil in più di quanti me ne aveva chiesti , speriamo che mi faccia lo Zanmato spesso , per ora ho provato a dargli 10 e 100 Guil e non me lo ha fatto :-)
Nessun ideale giustifica una guerra

(Wanna see) Ignorance is not bliss
Era un pony, se vogliamo mettere i puntini sulle i

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Zaffiro

Comunque visto che lo Zamnato è come fare un terno all'otto spero di riuscire a sconfiggere i Dark Eoni almeno con l'aiuto delle magus syster visto che sono riuscito ad ottenerle ieri sera.
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Texx

Allora... ieri ho combattuto Dark Ixion e quell infamissima è scappata e l'ho dovuta ricombattere... risultato... morte facilissima.... ma quante volte ci devo combattere contro??
altra domanda ... gli eoni dark sono (da quanto ho capito) gli unici (o quasi) che ti posso dare armature con fiocco... ma te le danno SICURAMENTE ogni volta che le batti o è casuale? nel senso... se es ifrit nn mi da un armatura con il fiocco è meglio che resetto e la ribatto finchè nn me ne da una?
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achille

ecco un po' di tattica da utilizzare contro gli EONI DARK
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
vi. DARK AEONS
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Defeating these aeons is indeed the most difficult task to accomplish in this
game. But I'll try my best to help you out. Very well then, lets begin.

REMINDERS: All Dark Aeons are IMMUNE to all types of status ailments,
           including all Breaks.

           Ribbon DOES NOT prevent KO / Death, but Deathproof DOES.

           I'm using the max stats cheat when fighting these dark aeons,
           meaning all my stats are at 255 with 99,999 HP and 9999 MP.
-----------------------------------------------------------------------------
1. Dark Velefor
-----------------------------------------------------------------------------
HP:      800,000
AP:      15,000 (overkill)
Items:   Dark Matter x2
Equip:   Double Header / Genji Shield
Steal:   X-Potion x4
Attacks: Energy Ray   - deals 10,000+ damage.
         Energy Blast - deals 22,000+ damage.
Elemental Immunities: none, but half damage all elements
Recommended Armor Abilities: Break HP Limit, Auto Pheonix
Recommended Weapon Abilities: Break Damage Limit, One MP Cost
----------------------------------------------------------------------------

Location: You'll find him at the entrance of Besaid Village. A summoner will
          block your path and summon Dark Valefor.

I recommend that you have an Accuracy of at least 80, if not repeatedly cast
Aim on yourself. Cast Hastega immediately at the beginning of the battle.
Set your Overdrive Mode to Stoic (this is your best choice) Start attacking
after that, use Tidus' Blitz Ace Overdrive and Wakka's Attack Reels. He'll
die soon enough.

Dark Valefor uses Energy Ray first then immediately follows with Energy Blast
once his overdrive gauge is full. Save yourself with Auto-Life.

----------------------------------------------------------------------------
2. Dark Ifrit
----------------------------------------------------------------------------
HP:      1,400,000
AP:      20,000 (normal) 30,000 (overkill)
Items:   Dark Matter x2
Equip:   Arcane Ring / Soul of Mog
Steal:   Mega Pheonix x2
Attacks: Meteorstrike - 21,000+ damage on 1 target.
         Hellfire - 60,000+ damage! against all targets.
Elemental Immunities: Absorbs fire, immune against lightning & water, half
                      damage against ice
Recommended Armor Abilities: Break HP Limit, Auto Pheonix, Fire Eater
Recommended Weapon Abilities: Break Damage Limit, Counterattack, One MP Cost
----------------------------------------------------------------------------

Location: Entrance to Al Bhed Home, a man will ask you to help him find his
          daughter. You must choose yes and he'll ask you to look by the
          cliff. You'll see Dark Ifrit there.

It is recommended that all members of your battle party has Auto-Life and
Hastega with them. This will be easy if you have the Fire Eater ability.
Now, cast Hastega on yourself, then Auto-Life on all your party members. His
physical attacks are pretty powerful so you should also have Protect, but
even so you'll still die if your HP isn't high enough. If you have the Fire
Eater ability, Meteorstrike won't hurt you but heal you instead. Recast Auto
Life if necessary and continue attacking. Once his overdrive gauge is full,
summon an aeon to block.

----------------------------------------------------------------------------
3. Dark Ixion
----------------------------------------------------------------------------
HP:      1,200,000
AP:      20,000 (normal) 30,000 (overkill)
Items:   Dark Matter x4
Equip:   Ochre Bangle / Ochre Bracer
Steal:   Stamina Tablet x2
Attacks: 1st Battle: Thundaja - 4000+ damage on 1 character.
                     Aerospark - 20,000+ 1 character.
                     Physical Attacks - causes Sleep
         2nd Battle: Aerospark - instant kill (99,999 damage) on 1 character.
                     Thor's Hammer - 35,000+ damage on all characters
                     Physical Attacks - causes Sleep & Full Break
Elemental Immunities: absorbs lightning, immune against ice & fire, half
                      damage against water.
Recommended Armor Abilities: Sleepproof, Auto-Pheonix, Break HP Limit,
                             Lightning Eater
Recommended Weapon Abilities: Break Damage Limit, Counterattack, Magic
                              Booster, One MP Cost
----------------------------------------------------------------------------

Location: Talk to the soldier under the lightning rod tower, north of the
          agency. Once you do,  he'll run off and call a summoner who will
          then summon Dark Ixion.

Your very first move should be Hastega then Auto-Life on all your party
members. Lightning Eater will protect you from Thundaja, but not from
Aerospark. Remember that there is no way you can prevent Full Break. Now,
with that in mind start attacking. Doublecast Ultima as much as you can.
If you have your overdrives available, don't use it just yet, save it for
later. His overdrive will only be Aerospark.

When you fight him for the second time, cast Hastega on yourself then Auto-
Life on all your party members. Unleash your overdrives and keep Double-
casting Ultima. Once he does Aerospark, one of your characters will die
for sure, but with Auto-Life you shouldn't worry. When his overdrive
gauge is full it is important that you immediately summon an aeon to block
if your HP isn't high enough.

----------------------------------------------------------------------------
4. Dark Shiva
----------------------------------------------------------------------------
HP:      1,100,000
AP:      20,000 (normal) 30,000 (overkill)
Items:   Dark Matter x2
Equip:   Rod of Ice / Excalibur
Steal:   Mana Tablet x4
Attacks: Physical Attacks - 4000+ damage to a character.
         Heavenly Strike - causes KO / death
         Diamond Dust - 30,000+ damage on all characters.
Elemental Immunities: absorbs ice, immune against water & lightning, half
                      damage against fire
Recommended Armor Abilities: Break HP Limit, Auto Pheonix, Deathproof
Recommended Weapon Abilities: Break Damage Limit, Double Overdrive, One MP
                              Cost, Counterattack / Magic Booster
----------------------------------------------------------------------------

Location: Macalania Temple Entrance. A Guado Guard will block your path and
          summon Dark Shiva.

It is required for your party to have high defense, otherwise she will
simply kick you and you're dead. Cast Hastega first, Aim, then Auto-Life on
your entire party, start attacking with Quick Hit after that. Her Heavenly
Strike causes Death, but with Deathproof you'll be fine. Recast Auto-Life
if necessary. Once her overdrive gauge is full, summon an aeon immediately
to save yourself.

Once she's dead, an infinite supply of Guado Guadians will emerge from the
temple, so never bother to think about killing all of them. Just run.

----------------------------------------------------------------------------
5. Dark Bahamut
----------------------------------------------------------------------------
HP:      4,000,000
AP:      30,000 (normal) 40,000 (overkill)
Items:   Dark Matter
Equip:   Super Goalie
Steal:   Twin Stars x2
Attacks: Physical Attacks - 12,000-13,000 damage on 1 character.
         Impulse - 6,000+ damage in addition to Slow, Full Break & Petrify
                   on all characters.
         Mega Flare - Massive damage to all characters, that is if you're
                      not inflicted with Full Break, which never happens
Elemental Immunites: (*didn't bother to check*)
Recommended Armor Abilities: Ribbon, Auto-Pheonix, Break HP Limit.
Recommended Weapon Abilities: Break Damage Limit, Magic Booster, Double
                              Overdrive, One MP Cost
----------------------------------------------------------------------------

Location: Zanarkand Dome. (the place where you fought Yunalesca) Dark Bahamut
          will be waiting there.

This battle is long and hard. First cast Hastega then Auto-Life on your
party, Protect will help too. Start attacking with Quick Hit after that.
Make sure your party ALWAYS has Auto-Life, meaning when a character dies and
is revived, recast Auto-Life immediately. Be very prepared because once his
overdrive gauge is full, he'll use Impulse then immediately follow with Mega
Flare, so make sure your HP is high enough to survive from Impulse to
preserve your Auto-Life, because you'll definitely die from Mega Flare.

----------------------------------------------------------------------------
6. Dark Yojimbo
----------------------------------------------------------------------------
HP:       1,600,000
AP:       8,000 (normal) 10,000 (overkill)
Items:    Dark Matter x7, Master Sphere x1
Equip:    Nemesis Rod / Ashura / Vendetta / Genji Bracer
Steal:    Stamina Tonic x2
Elemental Immunities: ?
Attacks: Daigoro - 6,000+ damage with Petrify on 1 character
         Kozuka - 12,000+ damage with Full Break and Curse on 1 character
         Wakizashi - 22,000+ damage on all characters
         Zanmoto - instant death on all characters
Recommended Armor Abilities: Ribbon, Auto Pheonix, Break HP Limit
Recommended Weapon Abilities: Break Damage Limit, Triple Overdrive, Magic
                              Booster, One MP Cost
----------------------------------------------------------------------------

Location: Cavern of the Stolen Fayth, step on the teleport panel to get to
          the back of the cave then try to go back out. A summoner will
          block your path and call Dark Yojimbo.

You have to fight him 5 times by going after the summoner towards the
entrance of the cave. Set your overdrive mode to Stoic. Now, cast Hastega
then Auto-Life on your first turn as usual. Start attacking with Quick
Hit and keep Doublecasting Ultima. Once his overdrive gauge is full,
summon an aeon to block Zanmoto because if you don't you'll die and
reviving won't be possible even with Auto-Life. Use your Overdrives as
much as possible.

There will be a save sphere here, but saving will be useless since if you
reload you'll have to start over again. So just use it to recover your HP
and MP.

----------------------------------------------------------------------------
7. Dark Anima
----------------------------------------------------------------------------
HP:      8,000,000
AP:      30,000 (normal) 40,000 (overkill)
Items:   Dark Matter x2
Equip:   Sanctuary
Steal:   Three Stars x2
Attacks: Physical Attacks - 10,000+ damage with Petrify and Curse on 1
                            character
         Mega-Graviton - MASSIVE damage (46,000+ at 99,999) with Sleep,
                         Blind, Doom, Silence, Curse on all characters.
         Pain - Instant death on 1 character
         Oblivion - Instant death + Osmose on all characters.
Elemental Immunuties: absorbs all elements, immune to Ultima and Drain
Recommended Armor Abilities: Ribbon, Auto-Pheonix, Break HP Limit,
                             Curseproof
Recommended Weapon Abilities: Break Damage Limit, Triple Overdrive,
                              Counterattack, One MP Cost, Magic Booster
----------------------------------------------------------------------------

Location: Mt. Gagazet Gate. Go to Gagazet Mountain Cave and repeat the 1st
          Trial of Gagazet (Wakka's ball challenge). Once you're done, Anima
          will be waiting at the gate of Mt. Gagazet.

This fight is extremely long and quite hard too. Cast Hastega then Auto-Life
on your party and start attacking with Quick Hit. Again, make sure all your
party members ALWAYS has Auto-Life. Just summon an aeon once his overdrive
gauge is full to block his DEADLY attack. Also, remember that his Pain will
kill a character even with Deathproof, your aeons are not immune to this as
well. Rely on Auto-Life to revive you from Mega-Graviton.

----------------------------------------------------------------------------
8. Dark Magus Sisters
----------------------------------------------------------------------------
HP:      ?
AP:      30,000 (normal) 40,000 (overkill)
Items:   Dark Matter x4, Master Sphere x1
Equip:   Excalibur x3
Steal:   Mindy - Teleport Sphere
         Sandy - Friend Sphere
         Cindy - Return Sphere
Attacks: Mindy - Calamity - casts Poison, Blind, Curse, Silence, Full Break
                            on 1 character
               - Passado - inflicts Death on 1 character
         Sandy - Physical Attacks - 12,000+ damage with Petrify on 1
                                    character
               - Razzia - Instant death on 1 character (99,999 damage)
         Cindy - Camisade - Instant death on 1 character (99,999 damage)
                            plus Osmose
         All of them - Delta Attack - Instant Game Over
Elemental Immunities: ?
Recommended Armor Abilities: Ribbon, Auto-Pheonix, Deathproof, Break HP Limit
Recommended Weapon Abilities: Break Damage Limit, Magic Booster, One MP Cost,
                              Triple Overdrive
----------------------------------------------------------------------------

Location: From the North End of Mi'ihen Highroad, go north to Mushroom Rock.
          You'll see 2 summoners there, approach them.

You can run from them and beat them one by one. But lets assume you got
caught by all 3.

The most important thing to remember here is that they start with a full
overdrive gauge. First cast Hastega then Auto-Life on your party. After
that summon an aeon at overdrive immediately, preferably Anima and have him
do Oblivion and at the same time save you from Delta Attack. Now, pummel
Mindy with your character overdrives (Blitz Ace and a perfect 2-Hit Attack
Reels) to get rid of her quickly and prevent further Delta Attacks. Once
one of them is gone, the two left will do Mega-Graviton when their
overdrive gauges are full. Make sure all your party members ALWAYS have
Auto-Life, since its hard to predict what they will do next.

If it so happened that you got tired of killing each one of them manually,
just grand summon Yojimbo and pay him lots of gil (I paid him 1.7 million)
and hope that he'll do Zanmoto to kill one of them instantly.

----------------------------------------------------------------------------
9. Penance
----------------------------------------------------------------------------
HP:      BODY - ?
         ARMS - 600,000 each
AP:      90,000 (normal) 100,000 (overkill)
Items:   Dark Matter x3, Master Sphere x3
Equip:   Eternity
Steal:   Elixir x6
Attacks: Body - Obliteration - 22,000+ damage plus Slow on all characters
         Right Arm - Calamity - Casts Poison, Blind, Silence, Curse,
                                Full Break on 1 character
                   - Mighty Guard - casts Shell, Protect + Regen
                   - Physical Attack - 33,000+ damage on 1 character
         Left Arm  - Tetra-Graviton - MASSIVE damage on all characters
                                     (74,000+ at 99,999) with status ailments
                   - Physical Attack - 33,000+ damage on 1 character
Elemental Immunities: ?
Recommended Armor Abilities: Ribbon, Auto-Pheonix, Break HP Limit, Curseproof
Recommended Weapon Abilities: Break Damage Limit, Triple Overdrive, One MP
                              Cost, Magic Booster, Counterattack
-----------------------------------------------------------------------------

Location: Select from airship destination list once all Dark Aeons are dead.

He's extremely tough! First cast Hastega then Auto-Life on all your party
members. Now, your primary concern is to get rid of the left arm quickly
since it carries the biggest threat. (Tetra-Graviton) Once its gone, Double
cast Ultima repeatedly. Summon your aeons at overdrive, especially Anima and
Magus Sisters. The right arm will cast Mighty Guard on all the parts after a
few turns so be ready to use Dispel or Purifying Salt to remove it. But
remember that the arms regenerate so you'll have to kill it again.

Another alternative in defeating Penance is to grand summon Yojimbo and pay
him lots of gil again then hope for Zanmoto. This occurs randomly and the
worst thing is, he does Wakizashi the moment he appears, thus he dies even
before you get to pay him for Zanmoto.

Green Goblin

Il prezzo iniziale di Yojimbo varia a seconda della risposta che date quando chiede perchè lo volete con voi. La risposta inoltre influenza anche i fattori di determinano zanmato. Se avete risposto "per sconfiggere nemici forti" il prezzo di partenza sarà 250'000 gil e tendenzialmente esegurà zanmato contro nemici potenti. Nel caso invece che abbiate detto "per essere addestrati come evocatori" il prezzo sarà più alto, e la quantità di gil pagati influenzerà le probabilità che l'eone esegua Zanmato. Se poi la barra del turbo risulta essere piena Yojimbo sarà decisamente meglio motivato e più incline a fare sfoggio della sua incredibile potenza.